MR BOSS GGJ2022
The Player Character (PC) is living through a day at work. Certain situations (e.g. a mean boss) tempt the PC’s flesh to sin. This triggers a Fight (i.e. a puzzle; the primary game mechanic) where the Player must navigate the situation while overcoming the temptations of the flesh.
Status | In development |
Platforms | HTML5 |
Author | jdaliz |
Genre | Strategy |
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